I don’t mind an economy wipe at all really, as I think it’ll revitalize some unused/uncommon functions like drug box drops in the ocean or give a lot of use to the new burglary system for example.
I think a dice roll is honestly a bad idea, just because it seems so dumb to make a side be forced to suicide their whole team. I think the fundamental issue here is how majors are constructed in the first place, with indoor CQC in mind. Most majors make more sense to fight it out instead of stage this massive getaway plan. I’d love to see majors have a more “heist” feel to them and involve more open spaces in the outdoors. I do believe you have something like this in mind with the Aurora Labs concept of a different type of major/crime activity and things we haven’t even seen yet.
I would be against hiding player reports, there’s a real value with transparency of how everything is handled. The transparency of seeing the results gives me peace of mind that issues are handled fairly.
Being completely honest, I’m not a fan of the Kings Peaks map set up. Something about it seems off and the circular feel of the whole map made me feel tired of it quick. The pure infrastructure of Kings County roads and overpasses provided a much more satisfying look. I honestly wouldn’t mind some sort of new map that incorporated some of the aesthetics of Kings County but new at the same time with different cities and such. I also really enjoyed how each road had a name. No offense to the map developers but I just don’t believe Kings Peaks was a finished concept ever and I truly believe that map isn’t as enjoyable as Kings County because of how the map is set up.
For Takistan, I don’t really play it, either way is fine.
Thanks for reading!