Jump to content
Click here to install our Arma 3 mods!
Texas: 0/150
Teamspeak: 0/150

Tao Brightwater

Member
  • Posts

    197
  • Joined

  • Last visited

About Tao Brightwater

  • Birthday 02/02/1994

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

Tao Brightwater's Achievements

Top Roleplayer

Top Roleplayer (4/8)

32

Reputation

  1. My only gripe is that it'll do what I think some of us who are more roleplay oriented don't want, more constant combat. I understand that ARMA is a combat based game, but Anzus at least in it's mission statement is supposed to be a roleplay community. When I first came here in late 2020, there was a lot of roleplay. It was fun, you really got to know people, there was a real sense of community in game that honestly just isn't there anymore. The server has been pushed so far to the combat side, that I feel like I never get a chance to get to know anyone, and that I don't spend time in game like I used to just driving around, talking, and just generally bull shitting with people. The issue of cop and civ relations wasn't a gap that was so far to bridge back then. Because people had that camaraderie and that sense of community. I've been worried about this for a long time, and though I think some of these rules are great, like the initiation rule (a bit more realistic perhaps) and the robbing of illegal runs (promotes gang vs gang), I'm also extremely skeptical and worried that we're going to depart even further from what many of us roleplayers fondly remember. Majors are fine, combat is fine, talking shit after you've won is fine, and even being a little salty when you lost, but having that be all there is with the sacrifice of roleplay and community, is something that I think will drive some people away. It gets so bad sometimes on cop, that people just get off because they have no time to do anything, but Q and E a door with a gang every 20 minutes. There has to be some kind of balance, between those who want combat, and those who want roleplay. Perhaps encourage more open fights, such as in forests, mountains, or fields? Change the places where combat takes place, and maybe add in some reward to it to incentivize players to stage those combat situations in open areas. It's more realistic, and honestly when it comes down to play style, so much more fun than corner peaking in buildings. Lastly, I'd like to bring up the DOJ (unrelated, but I think these rules will affect it somewhat). The DOJ has been a huge part of my time here at Anzus. I was a lawyer, then Chief Public Defender, Attorney General, and now I'm the Chief Judge. I have loved every minute of my time. Between interacting with civs and being their defense attorney, casting judgements from the bench, or getting into arguments with the Governor over internal policy, it has and continues to be a joy. I've noticed the quality of DOJ RP has degraded somewhat as we have moved into this almost exclusively combat focused era, and I am afraid that it will erode more. There may not be many of us in DOJ, but I like to think that we are committed to what we do, and that we take the time and effort to understand what we are doing, so everyone can have a great experience. Our reward for that is the opportunity to have DOJ/Court Roleplay. We do not want that to go away, or have that become another forum for combat. I hope that we can find a balance, and have that sense of community once again. Thanks for reading guys. - Tao
×
×
  • Create New...

Important Information

By viewing ANZUSGaming's website you agree to our Terms of Use