I have put my two cents in already, but I’m seeing a lot of people stating that crafting is a lot easier than what it used to be, Granit I never touched crafting nor played 4.0 but I’ve heard stories about the grind. I feel people are getting to blind sided about how “crafting” will be 10x easier to make class 3’s. Maybe on a small scale yes, but when you have multiple gangs with 10,12 and even 15people each wanting a class 3 those numbers add up. The amount of runs a group would have to do for each material would be abused, and take up all there free time. Let’s not forget about the time zones and how that can easily be an issue. We would sole be relying on crafters to be online and ready to give out those class 3’s when gangs want to do majors or fight etc.
I can already see that is going to be an issue long term, as I can guarantee those grinders are going to get very tired doing that all day every day and when they do want to take a break people will complain they aren’t supplying.
on the next topic of how there are, “ALOT” of crafters. I do not think there will be multiple people going to be able to craft these high demands if we allow crafters to only control the market. There may be 1 or 2 solo hardcore grinders, but more or less it will be controlled by one or two big groups guaranteed. There are a lot of problems that can occur with this option and I think those need to be addressed and talked about as well. I’m all for crafters playing a role in supplying Class 3’s, but allow them to control the high caliber class 3’s like AWMS, 7.62 high tier scopes etc.
i cannot see a reason for bottom tier Class 3’s to not be in rebel for a reasonable prices and allow the crafters to uphold the higher tier Class 3’s to allow them to feel valuable and important.