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Jungle Giovani

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About Jungle Giovani

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  • Roleplay Name
    Jungle Gesus

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  1. Your name: Jungle GiovaniYour steam64id: 76561198205911403Your discord: JungleG#5047Which capture point/conflict zone is this submission replacing? (E.g. Grid, Scrap Yard, Gas Station inside conflict etc) - Scrap yardScreenshots/media: Details: A mansion set up where a old scrap yard used to be inside of the northern part of the island. The Mansion features CQC Style Maps with Lanes Leading towards the center of the garden (CAPTURE POINT) and a mansion that can be held to maintain a peek overseeing the capture point so it allows for defense from the mansion and fighting CQC when other teams push.
  2. I Run 30 fps and the maps arent too laggy I actually tried to optimize parts by disabling things being loose etc and once you initially walk into it your fps drops will go away once it loads in so I understand I definitely made Huge Points however Lighter things like the nuketown make sense but Campers will be Campers and 3rd person is annoying, What if 3rd person was disabled in conflict to make pvp more challenging even with the current points that would make it harder!
  3. Your name: Jungle GiovaniYour steam64id:76561198205911403Your discord: JungleG#5047Which capture point/conflict zone is this submission replacing? (E.g. Grid, Scrap Yard, Gas Station inside conflict etc) GAS STATION FRONT OF CONFLICTScreenshots/media: This video has better audio quality However, This map is MAJOR it is a huge Zone Meant to encourage CQC PVP and Fighting your way in to control the Flag on the point making it a monument to control / Capture / take over etc. Meteoroid Mountain Is meant to be a massive zone to control as it is hard to capture yet once you hold it you should have no difficulty fending off players trying to take it from you! The Controlling Side has the advantage in holding yet Players can push their way into the mountain and fight there entire way through to capture and control the Meteoroid Mountain!.. VIDEO LINK FOR TOUR OF MAP -
  4. Too Many people just pull up with cars and jump out changes to force combat situations would mean groups could control monuments much like a monument in rust etc. You get the idea forced PVP Combat with CQC situations creates strategy and stuff alike!
  5. Your name: Jungle GiovaniYour steam64id:76561198205911403Your discord: JungleG#5047Which capture point/conflict zone is this submission replacing? (E.g. Grid, Scrap Yard, Gas Station inside conflict etc) THIS ONE Screenshots/media: In the video I go inside of my map and show everything However my microphone was Glitchy so bear with me as you can still understand me, Ive speeded up the video and shown it at 4x speed but the original video where you hear me go over the entire map is there after the speeded up part, If you can bear with my microphone and hear me as you still can make out what I am saying clearly just watch my tour and I explain parts of the map it is very Neat and I enjoy cqc however I was thinking of a map that can capture the island look and still not be out of place for the conflict zone! VIDEO LINK - Details:
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