Jump to content
Doug Jumper

New major crime rule trial [Must read!]

Recommended Posts

anzusgaming.png.f8a5c84ba7024d2e297785d1
Hi everyone, so after recent discussions about majors with everyone we've decided to change it up a bit.

These will be live when 2.9 is pushed later today.

New major crime process

  • When civilians hit off a major crime they MUST text police with what they're wearing/what gang they're in and how many people they have. (They have 30 seconds to do this or cops will respond will full numbers)
  • If they have a hostage they must text they have a hostage and the normal process for majors will go ahead (Civilians DO NOT HAVE TO DECLARE EXTERNALS)
  • Cops will need to receive the text and the closest units are to respond.
  • SWAT, CID etc do not have priority. If there is a hostage 2 SWAT are required to attend.
  • Cops must respond with X amount of people compared to how many rebels are robbing the major crime. (will be explained more below)
  • When a major crime is hit off it is 500m initiation 30 seconds after the major crime is hit. (Between Rebels and Cops)
  • Anyone with a firearm out in the 500m initiation zone can be KOS by Police.
  • Other civilians/rebels are required to leave the area.
  • The highest rank cop online is required to organised who is in attendance, if the numbers are wrong the highest cop is at fault.
  • Snipers must be within the 500m for now (this is temporary just to get everything use to the process to start off with then we can add adaptions to make snipers viable)
  • Civilian/Rebels can not out number cops, it must be a maximum of 1:1 (Use the players list to count)
  • Cops that join the server after shots are fired can not join the situation regardless of civilian numbers.

Response numbers

  • Commonwealth - +3
  • Winchester Lab - +4
  • Tech Lab - +4
  • Art Gallery - +4
  • Casino - +4
  • National Bank +5
  • Military Ship +5
  • Federal Reserve - +15
  • Seized Weapons - No cap, all cops allowed to respond.

This is a trial - if it doesn't work we will revert it.

If I am missing anything please comment/suggest.

  • Like 10
  • Dislike 1
  • Facepalm 1
Link to comment

Dont need to call externals? What is the point in having a hostage then because you can just sit up on a roof next to a major and spray every cop ever. They really need to enforce roleplay in these majors as it makes being CID and SWAT interesting.

  • Like 1
Link to comment
43 minutes ago, Tobey Exile said:

Dont need to call externals? What is the point in having a hostage then because you can just sit up on a roof next to a major and spray every cop ever. They really need to enforce roleplay in these majors as it makes being CID and SWAT interesting.

wah wah

Link to comment

I tried this new change for the first time today, and I have to say, I think it worked out amazing. It all went like clockwork, as soon as we got notified of a major we got to our posts and CID fired up drones to spot out externals, whilst Patrol, SWAT and additional CID Detectives started clearing out buildings.

I think if people are ready to embrace this new rule, it can really work out great. It gives a new and fresh aspect to majors that I honestly think is awesome!

 

Thank you for this ❤️
 

@Doug Jumper

Link to comment

I think we should increase timer to an hour just because its really boring to go to 12 winchesters every restart 

Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


×
×
  • Create New...

Important Information

By viewing ANZUSGaming's website you agree to our Terms of Use